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Thetageist

251 Game Reviews

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I love the visuals here, and the music works well too! Just two things I need to mention - the game is too big for the Newgrounds player (or the code doesn't resize the player to fit the game), and the last level's portal brings you back to the first level instead of a win screen or the title screen. It's pretty good so far, though!

Looks like a cool game so far. I found some stuff that needs fixing, though.

These include loud sounds, coin counter going negative after a death, long text extending past the lower edge of the speech bubble, and the coins looking pixelated because they've been resized to be larger. I'd also recommend having a similar art style across the whole game, rather than pulling assets from different places.

I'd definitely like to see where this goes, though!

Ourf responds:

Yeah, there are lots of bugs and glitches, and out of place things, but this is just a quick sketch of the idea for the game. Like a quick demo to get the idea out. I'm gonna fix all of those issues in the actual game, and the same art style for everything (at least I'll try).

I'm not sure how to log in. The screen also flashes erratically.

Edit: Okay. I put in my username and the login button isn't working.

Update: I can log in now, and it's really cool so far! I haven't seen anyone else show up yet so I don't have a way to die, but I like the aesthetics!

recchemforbin responds:

Maybe i should specify that, you just put in any name you want for your handle. Thanks for letting me know about flashing, will look into that and have update soon. Cheers!

I'm not sure why it's not working, once it connects to master it should be good to login. make sure you're not putting in any symbols like @ just characters. I will certainly be looking into this. Once I put in a name, it takes a second then should log everyone into the same lobby.

**If anyone else has this problem please advise**

I like the design. I take it you made this for @53xy83457?

I think that it needs more substance before being uploaded to the Portal, though.

Man, this is difficult! I'd appreciate it if when you give this game more levels, you add some to go in between these. But I love the boss design (both code design and art design), as well as the gameplay in general. I think it's really creative!

"Waha" sounds like the sound I make when I get trapped between two blocks holding a robot, hehe.

I wish there were more bits of tutorial, as well as a tutorial puzzle round, to explain the way the gameplay works without me having to scroll down to the description. I had to read it after several confusing levels to finally understand that this is based on linear patterns of robots, and not just slapping a bomb onto any block of robots that's the same color. I also agree that there should be some UI for score and round number.

Love the visuals, characters, story and concept! Definitely worth the hype!

I'd really like a way to save my progress, though.

Update: Arcade mode didn't restart levels, it just froze when I failed.

Hehe, silly kitty. Next time I bet they'll buy some of those smelly sticks that keep the cat away from the tree.

I enjoyed flying by the seat of my pants a bit to figure everything out. Would love to see more cat games in the future!

Are some of these parts broken now that Flash is dead? I can't seem to find the fruits I'm supposed to juice. Otherwise, pretty good, classic Bonte.

I have a black cat and I can absolutely relate to the experience of having to guess which random place she's hiding in this time.

Adorable little game, working well on Ruffle, and you did a really good job making the music sound seamless. Not an easy feat for a classical piece!

The game became unplayable for me at Level 15 - I would get (what I think were) lag spikes after respawning that made it impossible to time the jump correctly. I recognize that this is from 2017, but if you were ever to consider going back and updating this, I'd recommend you make an option to turn off the particle effects and other graphics stuff, in case people are experiencing lag.

Otherwise, fun game - I've played a good few obstacle jumpers, but this one had mechanics that distinguished it pretty well from the others I've seen.

Pronounced Theta-geist.
I’m the ghost with the posts! I dabble in everything and give detailed reviews. ¡Hablo español también!
I sometimes make NSFW. Don't lie about your age!
Stole @whimsical-wife's banner as an in-joke. I need to make a new one.

Cass (or Theta) @Thetageist

Legal adult, Female

Bio-Exorcist

Not your business friendo

Joined on 8/11/18

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