Doesn't even explain what to do to win. Also, don't use music you don't have the license for.
Edit: I literally don’t know how to play at all. Enjoy your game being removed for copyright infringement on The Living Tombstone’s music. It’s the law.
Doesn't even explain what to do to win. Also, don't use music you don't have the license for.
Edit: I literally don’t know how to play at all. Enjoy your game being removed for copyright infringement on The Living Tombstone’s music. It’s the law.
Pretty solid so far, for a game made within the same type of time span as a short game jam. I'd love to see how it evolves over time! I think the next step would probably be adding music, more sound effects (maybe an 8-bit rumble for the crumbling platforms?), and other quality of life updates.
thx
I think the artistic direction and throwing mechanic are really creative! The one problem I do have to mention is that the enemies are often hard to see against the background and tall grass - at least in the first level, I haven't gotten to the next ones yet. I'd also recommend the option to use Z or X instead of the left mouse button to throw an enemy, for those who prefer to use the arrow keys to move.
Edit: Ooh! I'll stay tuned to see how it evolves!
Thanks for the review! This game was a jam game I released at the start of the year I only had a few days to finish it thats why it looks lacking in terms of content, hopefully in the future I'll make this into a full fledged game and I'll take your review into consideration!
thank you so very much for playing my game
Seems pretty solid, despite being simple. Is the text meant to go offscreen?
no, I don't think so, it was finished 6 weeks ago and was on hold, all I did was compile it today, so I did not check :1. OH CRAP IT'S NOT FULLSCREEN
Most of it works decently, aside from the points going into the negative if you lose enough. I'd appreciate if you simulated a looping background in a way that doesn't use flashing lights, as it hurts my eyes and could make people with photosensitive epilepsy have seizures.
Also, NG site rules won't let you use Pizza Tower music for your game, sorry.
I like the detail in the top left of having a character portrait react to what's going on, I assume inspired by Pizza Tower.
Decent idea, but the response on the gun is really slow.
Needs better music, art, and sound effects. Do you need help finding a website that'll give you those?
Edit: There's a lag when I click. Also, if you want to voice act for your own games, why not head to the Voice Acting Forum to ask for tips?
Do you mean the bullets are too slow, or there is a lag when you click?
The art, music and sounds I designed myself, I understand they may not be to everyone's tastes, but I prefer to produce things that way. Thanks for playing!
Edit: Ah I see, I don't have that same issue with the lag, so unsure how to remedy it. I might head to that forum, it sounds interesting, thanks!
Still getting used to Eli's rhythm gameplay, I'm not very good at it, but I love the Earthbound style!
Looks cool so far! I haven't gotten that far into it yet, but I love the aesthetics.
Thanks, happy to hear. ^^
Definitely combines the influences of the different genres very well! I like it so far!
Edit: Music stutters sometimes while loading.
Love the fun viewer and the music, haha! Only bug report I have is that the sound didn't play until I muted and un-muted the sound. It was great fun being a part of this!
Pronounced Theta-geist.
I’m the ghost with the posts! I dabble in everything and give detailed reviews. ¡Hablo español también!
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Bio-Exorcist
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Joined on 8/11/18